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Axel Brechensbauer (b. 1980) has studied philosophy, design & art in Stockholm, Sydney & Barcelona. His influences include Tetris, Legos, flat surfaces and the ugliness of nature. Brechensbauer has designed mass-market products, immersive environments and sculptural exhibitions around the world. The son of two architects, Brechensbauer grew up in a neighborhood full of nerdy kids with a triangular foundation of computers, shapes and art. He creates dreamy objects, innovative designs and peculiar concepts in pursuit of the ultimate shape.